local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 72684
L0_1 = {}
L1_1 = 7268401
L2_1 = 7268402
L3_1 = 7268403
L4_1 = 7268404
L5_1 = 7268405
L6_1 = 7268406
L7_1 = 7268407
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7268401"] = L1_1
L1_1 = {}
L0_1["7268402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20567
L3_1.alias = "Npc20567"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7268402_N30162"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7268403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20567
L3_1.alias = "Npc20567"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7268402_N30162"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7268404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7268404_N1044"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12277
L4_1.alias = "Npc12277"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7268407_N12277"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3150
L5_1.alias = "Npc3150"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7268404_N3150"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12276
L6_1.alias = "Npc12276"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q7268404_N12276"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12278
L7_1.alias = "Npc12278"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q7268404_N12278"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7268405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7268404_N1044"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12277
L4_1.alias = "Npc12277"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7268407_N12277"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12276
L5_1.alias = "Npc12276"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7268404_N12276"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12278
L6_1.alias = "Npc12278"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q7268404_N12278"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7268406"] = L1_1
L1_1 = {}
L0_1["7268407"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7268401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20567
L3_1.alias = "Npc20567"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7268402_N30162"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7268402"] = L1_1
L1_1 = {}
L0_1["7268403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7268404_N1044"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12277
L4_1.alias = "Npc12277"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7268407_N12277"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3150
L5_1.alias = "Npc3150"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7268404_N3150"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12276
L6_1.alias = "Npc12276"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q7268404_N12276"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12278
L7_1.alias = "Npc12278"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q7268404_N12278"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7268404"] = L1_1
L1_1 = {}
L0_1["7268405"] = L1_1
L1_1 = {}
L0_1["7268406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12277
L3_1.alias = "Npc12277"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7268407_N12277"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12276
L4_1.alias = "Npc12276"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7268404_N12276"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12278
L5_1.alias = "Npc12278"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7268404_N12278"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 30188
L6_1.alias = "Npc30188"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q7268407_N30188"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30190
L7_1.alias = "Npc30190"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q7268407_N30190"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 30189
L8_1.alias = "Npc30189"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q7268407_N30189"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12277
L9_1.alias = "Npc12277"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q7268407_N30188"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12276
L10_1.alias = "Npc12276"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q7268407_N30190"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12278
L11_1.alias = "Npc12278"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q7268407_N30189"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["7268407"] = L1_1
quest_data = L0_1
